What happens when the ritual of egyptian mummification goes wrong?

As a newly-mummified Pharaoh, you wake up in your pyramid, locked in a sarcophagus! Will you manage to escape?

PRESS SPACE!


Developed during the GGJ2016 in Milano, POLIMI!


Diversifiers:

"No retreat, no surrender!"

"One hand tied behind my back"

"What made that sound?" (Scraping Sarcophagus: table; Splash: plastic bag; Grinding cogs: plastic water bottle; Sliding sound: paper on table; Torches: paper)


Everyone on the team did something, but here we go:

Ettore Gislon - Foley, Game Design, Construct2 "helper".

Giacomo Fosci - Construct2 coding and level layout;

Paolo Sotgiu - Graphic Design, Soundtrack.

Everyone - Level Design, Setting Design.


Software:

Construct 2

SunVox

Pixlr Editor

Wavosaur


"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

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